Blog

  1. Engines

    Why engine seats are of different strengths

  2. Game selection

    Game criteria & selection

  3. Information and luck

    Definitions of information & luck

  4. Input and output

    Text in, a parsed action out. Vision is a separate leaderboard.

  5. Seats

    Why the other seats are engines, not models.

  6. Introducing BoardBench

    A benchmark to determine an AI's capability to play board games